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Showing posts from August, 2011

Speaking at Adobe ColdFusion Developer Week

The Adobe ColdFusion Developer Week is here and is scheduled from 12th of September to 16th of September 2011. I'm pleased to announce that I'll be speaking on Wednesday, 14th of September and my session title is 'ColdFusion Builder: The Professional IDE to Boost Your Productivity' . This session would focus on how you can get started with using ColdFusion Builder and productivity features that would enable you to develop ColdFusion applications in no time. I'll also be demonstrating the new features that have been introduced in ColdFusion Builder 2.0. You can register for the session here -  http://www.adobe.com/cfusion/event/index.cfm?event=detail&id=1489920&loc=en_us

Kiss My App: Collaborating using HTML5 Canvas and WebSockets

The Canvas element introduced in HTML5 is the most talked about feature in HTML5. It allows a developer to draw on a rectangular area and the ability to control each pixel in it. I'm not a very big fan of powerful graphics and animation on the web, however I wanted to try Canvas in conjunction with another popular feature - Web Sockets. The idea is to use the mouse events to draw on the Canvas and then send the coordinates to remote clients using Web Sockets. I have used the pusherapp Web Socket library in my example and this video shows how two clients can play a Tic-Tac-Toe game: Unable to display content. Adobe Flash is required. As you can see in this video, the mouse movements made on the canvas will draw lines on it and also cause lines to be drawn on another browser window.